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Pillars of eternity definitive edition coop
Pillars of eternity definitive edition coop









Averaging that out we get +12 Health per level. Barbarians gain +16 Health per level and Wizards gain +8.

pillars of eternity definitive edition coop pillars of eternity definitive edition coop

Averaging that out you can calculate you will begin the game with 42 Health. Barbarians get 46 Health and Wizards get 38.

  • Let's say you are playing a Barbarian and a Wizard ( Warlock).
  • Each time you level up you will gain an average of what those two Classes would have gained. When you Multiclass you average the Base Health of your two Classes and that is what they start with. Each Class has a fixed amount of Health they begin the game with (Base Health), as well as a fixed amount they gain per level. Whether you Multiclass or play as a Single Class, it makes no difference. Each time you level up you will gain +3 to Deflection, Reflex, Fortitude and Will. When you Multiclass you begin the game with an average of the 2 Classes you chose (rounded down). This means Multiclass characters will have much more Abilities to use, albeit with lesser effectiveness.Īnother important point to note is that when you create your character, it will start with a certain amount of Health, Deflection, Reflex, Fortitude and Will to begin the game. If you are a level 7 Multiclass Character you will have a total of 10 Power Source Points (5 in each Class). This means that at level 7 if you are a Single Class character you will have a total of 6 Power Source Points to use for you Abilities per encounter (you begin the game with 3). If you are a Multiclass character you will gain 1 Power Source Point for both Classes every 3 Levels, regardless of how you leveled up each time. If you are a Single Class, every 2 levels you will gain an extra Power Source Point. This can only be used once per encounter per character and replenishes upon Resting. Wizards and casting Classes can only cast a certain number of each level of spell per encounter, but they no longer need to Rest to replenish these. Players can also use an Ability called " Empower" that will allow them to increase the effectiveness of an Ability or regain half of their max Power Source Points.

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    Instead of giving each Ability a certain number of uses like they did in PoE, now the player is free to decide how to spend his/her points in whatever combination makes sense for the victory. Abilities cost varying amounts of Power Source Points, which will replenish out of Combat. This alone makes a case for a Single Class character.Įach Class uses its Abilities with the Power Source Pool of that Class: Rage, Arcane, Discipline, Bond, etc.

    pillars of eternity definitive edition coop

    Be sure to preview these Trees when making your character so you can see what you'll be missing out before confirming during Character Creation. This is another huge downside of a Multiclass character, because the best and most powerful Abilities are at the bottom of each Tree. Secondly, Multiclass characters cannot access Ability Level 8 or 9 of either Class they play because their Power Level only increases every 3 levels instead of ever 2. This is one of the biggest downsides to Multiclassing, and it can make early parts of the game harder until you are geared up. This means that you won't have access to higher level Abilities as quickly if you Multiclass, because you unlock the next tier of Abilities each time you gain a Power Level. When you are Multiclass this becomes every 3 levels. For example, you gain a Power Level for each 2 levels you gain when you are Single Class. When playing as a Multiclass character there are obvious benefits over a Single Class character, but not everything is better.

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    This is the case with all Power Sources, allowing players to Multiclass without feeling too much of a damage reduction in their Abilities. Increasing the effectiveness of Rage is called gaining a " Power Level". Rage increases the damage of abilities, the number of Projectiles, Penetration and other effects, such as Duration. Rage determines the effectiveness of many of the Abilities in the Barbarian Ability Tree. Then add any Cultural, Racial or other bonus AFTER this is complete to find your final value.Įach Class has its own " Power Source". If the number is 0 for both Classes, then the value remains 0. This means that if you have 2 Athletics in one Class and 0 in the other you will have 1 Athletics. If a player Multiclasses, he/she adds together the totals from each row listed below and then divides by 2. Every level you will get to add one point into one of the left 7 Skills and one point into one of the 9 Skills on the right. All values are at Level 1 with 10 points into each Attribute and don't include any bonuses from any Race, Class or Subclass.









    Pillars of eternity definitive edition coop